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Battlefield 2
Review |
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Developer: DICE |
Publisher:
EA |
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Genre: Action/FPS |
ESRB Rating: T |
Number of
players: MMP |
| Platform:
Windows |
Other
platforms: None |
| General
Notes: Battlefield 2 is a true sequel to
DICE's hit Battlefield 1942 and moves the series into the modern era. |
OO-RAH!
Battlefield 1942 was an amazing achievement that
drastically changed the way the world thought about First-Person shooters.
By featuring action both on the ground, in the air, and on the sea in
massive online multiplayer arenas, DICE made players truly feel like they
were participating in a gigantic combined arms battle. Battlefield Vietnam
refined the gameplay and provided an interesting side story to the
franchise, but fell short of a full-blown sequel that many fans had been
waiting for. Well, wait not longer, because Battlefield 2 delivers that
sequel and provides a lot of great refinements to the Battlefield formula.
Battlefield 2 takes place in the near future and depicts
a conflict between the US Marines and either the People's Liberation Army of
China, or a hypothetical Middle Eastern Coalition. Since the game is set in
the near futures, none of the maps necessarily depict real world locales or
historical confrontations, which undoubtedly lent the designers a greater
degree of freedom. Like the previous games, each side has the same set of
classes such as Spec Ops, Engineer, Assault, or Medic. Each class has unique
weapons, and while each side's class has different weapons they are all
roughly equivalent for balance purposes. Additionally, each side has access
to various vehicles, from tanks to fighter jets to helicopters to assault
boats. Some new wrinkles to this formula are that Medics can now
resuscitate critically wounded comrades, and the Support class can now
re-supply other players with ammo.
The biggest change, though, is that the game tracks a
player's in-game performance and awards ranks, ribbons, and medals to
players based on their scores. As players rise in rank, they can unlock
weapons for various classes that provide unique abilities. The website
BF2S.com provides a
pretty thorough guide to this rank structure. While this addition may seem
to be of small importance, it adds a huge incentive to continue playing the
game to raise your character's rank and earn more powerful weapons through
unlocks. This structure is not perfect; it can change drastically from patch
to patch, and the unlocked weapons often do not provide a great benefit over
the original weapon for that class. Nevertheless, this persistent character
aspect of Battlefield 2 represents a big improvement over the original.
The previous Battlefield games were meant to be played
online. While they had single player modes, these were hampered by a weak
AI. Battlefield 2 improves the AI considerably for the single player modes,
but goes a step further by including scalable maps. Basically, any map in
the game has several size settings. The more players, the larger the map. To
keep things interesting, all maps are on their smallest settings for single
players. This has the advantage of limiting the load on the computer for AI,
but it also means that many vehicles (especially jets) are unavailable in
single-player modes. This is a compromise, but most players will not really
encounter issues with it, since they will be playing the game primarily
online. Without a doubt, the single player mode is a sideshow at best, and
gets old fast. This is a problem for players with dial-up, since unlike its
predecessors Battlefield 2 requires a broadband connection for online play.
Gameplay in Battlefield 2 is largely unchanged, in that
controls are still centered around the classic mouse and keyboard "WASD" setup.
Personalizing these controls for both infantry and vehicles is still
relatively easy, which means that Battlefield 2's controls are responsive
and serve the game well. The sound in the game is very good, featuring
remixes of the original game's theme while maps load and a great variety of
sound effects during game play. Unfortunately, the "radio" feature from
Battlefield Vietnam that allowed players to play songs from vehicles in game is
gone. Perhaps the biggest advance for Battlefield 2 is in the graphics.
Compared to Battlefield 2, the maps are larger, vehicles and characters
consist of many more polygons, and textures are much sharper and detailed.
Unfortunately, this also means that Battlefield 2 carries a much steeper
minimum hardware requirement, and even above-average hardware won't avert
above-average loading times for maps. However, the richness of the game's
visuals easily off-sets the inconvenience of long loading times.
Overall, Battlefield 2 is a significant advancement over
its processors and an extremely fun and addictive gaming experience. It is
not without its faults, such as steep hardware requirements an long loading
times ( I personally wish that Battlefield 2 had more of a naval component
like Battlefield 1942). Additionally, the fact that there is only 3 armies
in Battlefield 2 versus 5 in Battlefield 1942 tends to limit variety a bit.
Overall though, these are fairly minor quibbles and any FPS fan would do well
to pick this game up. So far I have logged over 60 hours into the
game, and I have yet to get tired of it.
By Andy Rucker |