|
Nintendo DS: 1 Year Later
Introduction
Just a little over a year ago on 21
November 2004, Nintendo released its innovative Dual Screen portable system.
Featuring built-in wireless multiplayer, wireless LAN capability, a touch
screen, a microphone, and the ability to play GBA games, the DS was one
sweet hunk of hardware. However, the launch titles for the system were
mediocre at best. While some made use of the DS's unique abilities, like
many launch titles the first round of software for the DS was long on
gimmicks and short on substance. Perhaps the strongest launch title of the
bunch was a port of Super Mario 64, which at least demonstrated that the
touch screen could be a viable replacement for the analog stick. This lack
of software at launch was somewhat mitigated by the inclusion of PictoChat
and a demo for Metroid Prime Hunters. PictoChat, a messaging client, allowed
DS owners a glimpse of the DS as a communication device, while Metroid Prime
Hunters offered a fun first-person shooter style game that had a wireless
multiplayer option to explore. However, these games were quickly exhausted.
Game Drought
The spring and summer were frustrating times for DS
owners like me. There weren't any overly engaging games out for the system,
and the PSP launch in March led to a lot of people to already pronounce the
DS dead. While Nintendo claimed that the DS was not designed to compete with
the PSP, but it is hard not to draw comparisons. Everyone pretty much
figures these two systems are in direct contention for the handheld gaming
crown, and in the pre-launch PSP hype (which even included a South Park
episode, of all things!) it was easy to lose sight of the DS. However,
everything was not all bad, for the DS already had a large installed base
that Sony has yet to overcome. Also, the lack of quality DS titles was
mitigated by the fact that the DS could play GBA games, and several great
GBA games, including a new installment of the Fire Emblem series, were
released over the summer. However, as summer drew on, it was clear that a
lot of great releases were just around the corner.
It's WAR! (And puppies)
Things began to turn around in August, with the release
of Advance Wars DS and Nintendogs. Advance Wars DS is, of course, is the second
sequel to the original GBA Advance Wars that was released almost 4 years
earlier. Featuring a huge amount of both single player and multiplayer
gameplay, Advance Wars DS is an addictive and challenging game that kept me
absorbed for weeks straight. Nintendogs is an innovative puppy training
simulator that allows the player to select a puppy and interact with it
through the DS's touch screen and microphone. Nintendogs is a unique and
engaging game that captures the emotions of puppy ownership surprisingly
well. Since August, the DS has really been on a roll with the release of
games like Castlevania DS, Metroid Prime Pinball, Mario Kart DS, and Animal
Planet: Wild World. On top of these blockbusters, a number of unique games
have been released that offer intriguing gameplay opportunities such as
Phoenix Wright Ace Attorney that puts the player in the shoes of a lawyer in
a high-stakes courtroom battle. Or there is Trauma Center: Under the Knife,
gives the player a chance to be a gifted life-saving surgeon. The release of
Mario Kart DS and Animal Crossing Wild World have also ushered in Nintendo's
DS Wi-Fi network. This is really exciting, and it's a feature that I can't
wait to try!
PSP vs DS: Christmas 2005
This will be the first Christmas with the DS and PSP
competing head-on. While the Xbox 360 has been getting a lot of attention,
the handheld market has always functioned more or less independently from
the home console market. Overall, I think the DS will do much better than
the PSP when the dust settles in January. The DS has a bevy of unique and
engaging software. While the Wi-Fi feature is limited to a few games, those
games are of sufficient quality that the success of the feature seems
assured. Additionally, the DS is very affordable right now, at $129.99
(including a game in many instances). The PSP on the other hand, has yet to
really find itself as far as games are concerned. About the biggest title
for the system right now is Grand Theft Auto: Liberty City Stories that
seems to do nothing more than recycle GTA: III in portable form. I will say
that the size of the PSP's movie library is impressive, although I'm still
not wild about buying movies in a proprietary format for the PSP. For the
price of a PSP, you could get a DS and a portable DVD player.
Conclusion
The DS started off a little shaky, but that seems to be a
trend this generation as hardware is pushed out before software is truly
ready for it. However, the DS has since blossomed into an excellent
gaming system that has also launched Nintendo's first online service. I
would have to say that the DS has largely made good on the quirk promise
offered by its many unique hardware features. The future looks good too, as
the full version of Metroid Prime and a new Harvest Moon game loom large on
the horizon for early 2006. The PSP on the other hand, has not yet reached
the point where its software capitalizes on the unique features of its
hardware to present an engaging gaming experience. So, I am definitely happy
with my decision to buy my DS a year ago!
Andy Rucker
|