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Luigi's Mansion
Review |
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Developer: Nintendo |
Publisher:
Nintendo |
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Genre: Action |
ESRB Rating: E |
Number of
players: 1 |
| Platform:
GCN |
GBA
Connectivity: No |
Other
platforms: None |
| General
Notes: This title was Nintendo's flagship title for the GameCube's
November 2001 launch. This title is the first major Nintendo game to
feature Luigi as the main character. |
Who Ya Gonna Call? Luigi!
When
Nintendo first unveiled the GameCube, everyone, including myself, assumed
that a new Mario game would launch with it. This has been Nintendo's
standard MO since the NES era, after all. However, as the GC launch drew
closer and closer, it was revealed that no new Mario game would be available
at launch. Instead, a game featuring Luigi was made.
The
resulting game, Luigi's Mansion (LM), featured Luigi trying to rescue
his brother from a haunted mansion. It seems that Mario won a mansion in a
contest, but he disappeared when he went to collect his prize. This, of
course, prompted Luigi to come looking for him. It turns out the mansion is
haunted by ghosts, and they have captured Mario! Along the way, Luigi runs
into Professor E. Gadd, who equips him with all the latest gear that he will
need to rescue his brother. These include a flashlight to stun ghosts with,
a vacuum ( cunningly dubbed the "Poltergust 2000"), and a GameBoy Horror
that acts as a radar, map, and walkie-talkie.
Graphically, LM is quite impressive. This game started as a tech demo, but
was later developed into a full game. The emphasis of the graphics is on the
particle effects, making the translucent ghosts, fire, water, ice, dust, and
other assorted effects look amazingly life-like. The characters all look
very nice, with a high polygon count and colorful textures. The only
downside to this game's graphics are that the backgrounds often look plain
or even ugly. This is because the textures used in the background are of a
sufficiently low resolution to make pixilation obvious in many locations.
The sound
of LM is respectably well done, although it pales in comparisons to games
such as Rogue Leader. The music, especially the theme song, is very catchy,
although it isn't at CD quality. The sound effects are well done, giving a
great sense of atmosphere to the game. The real stand-out feature of LM's
sound is Luigi's voice sampling. The player can press a button to call for
Mario, and Luigi has at least half a dozen different ways of calling for
him. All of them are quite humorous. Another neat touch is that as the
player is moving along a dark corridor, Luigi will nervously begin humming
along to the background music. Overall, the sound of LM is passable, but
with the exception of Luigi's vocal exclamations not much stands out about
it.
Controlling LM takes a little bit of getting used to. When the vacuum is
engaged, both analog sticks are brought into play to control the angle of
the nozzle and to rotate Luigi clockwise or counter-clockwise. This requires
a bit of coordination, although not as much as Resident Evil's control
scheme does. So, there is a bit of a learning curve to LM as far as the
controls are concerned, but it isn't too steep.
The
gameplay of LM feels quite fresh. Essentially, Luigi spends the game doing
his best Ghostbuster impression. Using his flashlight and vacuum, Luigi must
stun and then suck up a number of ghosts. Some ghosts also require that
certain puzzles be solved before they can be caught. However, catching this
crafty spirits will allow the player to gain access to new areas of the
mansion. One feature of LM that strikes the player almost immediately is how
much of the game's world can be influenced by the vacuum. Luigi can rattle
drawers or suck in drapes and table cloths for example. Also, the vacuum can
suck in fire and ice elementals and then expel them. This becomes an
essential element to completing puzzles later in the game. The gameplay
consists of catching "boss" ghosts until the final boss is reached. While
this can get old after a while, LM is a fairly short game, lasting an
average of 10 hours the first time through. Therefore, just as the game
begins to get too repetitive, it ends.
Overall,
LM is a fun and enjoyable game with a lot to like about it. The visual
effects are superb, the gameplay is fresh and interesting, and Luigi's
vocalizations are quite entertaining. However, this game is short, and the
control scheme is difficult for new players to pick up right off the bat.
I feel this game tends to get a lot of bad press simply because it isn't the new
Mario platformer that everyone was expecting out of the GC launch. However,
on its own merits, LM is a fun game that deserves at least a rental,
although because
of it's length I can't recommend buying this game unless you are a real
Luigi fanatic or a die-hard Nintendo fan.
By Andy
Rucker
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